Java AWT Button


The catch class is utilized to make a named catch that has stage free execution. The application result in some activity when the catch is pushed.

AWT Button Class declaration

  1. public class Button extends Component implements Accessible  

Java AWT Button Example

  1. import java.awt.*;  
  2. public class ButtonExample {  
  3. public static void main(String[] args) {  
  4.     Frame f=new Frame("Button Example");  
  5.     Button b=new Button("Click Here");  
  6.     b.setBounds(50,100,80,30);  
  7.     f.add(b);  
  8.     f.setSize(400,400);  
  9.     f.setLayout(null);  
  10.     f.setVisible(true);   
  11. }  
  12. }  

Output:

java awt button example 1

Java AWT Button Example with ActionListener

  1. import java.awt.*;  
  2. import java.awt.event.*;  
  3. public class ButtonExample {  
  4. public static void main(String[] args) {  
  5.     Frame f=new Frame("Button Example");  
  6.     final TextField tf=new TextField();  
  7.     tf.setBounds(50,50150,20);  
  8.     Button b=new Button("Click Here");  
  9.     b.setBounds(50,100,60,30);  
  10.     b.addActionListener(new ActionListener(){  
  11.     public void actionPerformed(ActionEvent e){  
  12.             tf.setText("Welcome to Javatpoint.");  
  13.         }  
  14.     });  
  15.     f.add(b);f.add(tf);  
  16.     f.setSize(400,400);  
  17.     f.setLayout(null);  
  18.     f.setVisible(true);   
  19. }  
  20. }  

Output:






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